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Eternal Kingdoms (EKs) are small player run Worlds. Eks can be designed with parcels, structures, and decoration and even with placeable NPC spawns. The owning player can set the rules and rulers of their and decides how it will operate (PvP - on/off, taxes etc) and It's also possible to invite other players to join your kingdom in order to play your own sandbox. 

Kingdom Builder

Eternal Kingdoms are composed of parcels that are pre-joined cells that can be placed in Eternal Kingdoms with the Kingdom Builder. They can be crafted and be transferred between the different worlds an can be rotated or removed when placed but cannot overlap each other.

There are different types of parcels which have different effects and restrictions

  • Stronghold parcels allow you to build cities and castles, like a fort, keep, castle, mountain citadel or an imperial palace. The parcel will also include some natural elements like trees, rocks, rivers, escarpments and waterfalls. They are intended to act as housing and marketplace areas. In many cases, friends and guilds will combine their houses and collaborate to build cities.
  • Resource parcels are single and multi-cell parcels that players can drop around their stronghold parcels. Available as a woodland grove, woodland hills or woodland creek, they offer harvestable resources like wood from trees, stone from rocks and ore from mineral deposits. Players will also be able to drop some props and decorative elements onto these areas, but resource parcels are generally not intended for building placement.
  • Roads are coming.

Structures can be placed with Deeds.

Tutorial: Kingdom Editor

 

Overview of the parcels available in Pre-Alpha 5.4

Parcels can be crafted with the Geomancy profession or bought from the Crowfall store.

Name Ressources Recipe

Canyon

Canyon

   

Capital

Capital

   

EK_Piece_PAR01_City_Cell024A_R01

City

   

EK_Piece_PAR01_Farm_Cell004A_R01

Farm

   

EK_Piece_PAR01_Forest_Cell004A_R00

Forest

   

EK_Piece_PAR01_Grass_Cell004A_R00

Grass

   

EK_Piece_PAR01_Hamlet_Cell008A_R01

Hamlet

   

EK_Piece_PAR01_Hill_Cell004A_R00

Hill

   

EK_Piece_PAR01_Lake_Cell004A_R00

Creek

   

EK_Piece_PAR01_Lake_Cell016A_R00

Lake

   

EK_Piece_PAR01_Mountain_Cell028A_R00

Mountain

   

EK_Piece_PAR01_RL_Village_Cell012A_R01

Village

   

EK_Piece_PAR01_Shire_Cell012A_R01

Shire

   

EK_Piece_PAR01_Swamp_Cell032A_R00

Swamp

   

EK_Piece_PAR01_Temple_Cell004A_R00

Temple

   

EK_Piece_PAR01_Town_Cell016A_R01

Town