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Half-Elf

Attributes

Strength ● ● ● ◌ ◌ ◌ ◌ ◌ ◌ ◌
Dexterity ● ● ● ● ◌ ◌ ◌ ◌ ◌ ◌
Intellect ● ● ● ◌ ◌ ◌ ◌ ◌ ◌ ◌
Spirit ● ● ● ◌ ◌ ◌ ◌ ◌ ◌ ◌
Constitution ● ● ◌◌ ◌ ◌ ◌ ◌ ◌ ◌

Half-Elves are one of the playable races in Crowfall and are born through the rather uncommon union of a Wood-Elf and a Human, which is considered as a crime of the highest order by Wood-Elves. Half-Elves age more slowly, make quicker gains in terms of height, strength and agility compared to normal humans. They are looked at with suspicion and sometimes outright hostility by humans, making it rather uncommon for a Half-Elf to be outcast from certain conservative communities which forces them into a life of thievery and crime, further strengthening the distrust they receive from humans. As a result, most Half-Elves banding together into loose-knit clans, which act as a combination of family and mercenary company. They aren't considered pious but clan members are still allowed to worship any god they wish. 

Their living conditions and the fact that they are stronger than most Elves and faster than most Humans makes them druids, archers, and trackers – and they use these skills to track down others of their kind and offer them succor and protection.

 

Powers[1]

Half-Elf

Half-Elf Bloodline

Passive
-

Grant Trailblazer and increase Out of Combat Movement Speed by 15%.


  • targeting: self
Spin

Spin Step

Instant Dodge
-

Roll quickly moving 10 in your WASD direction at the cost of one Dodge pip. You recover one Dodge pip every 10 seconds.


  • Range: 10
  • targeting: self

Available Classes

Read moreRace/Class combinations

Concept of a female
Half-Elf Ranger

Concept of a male
Half-Elf Ranger

Concept: Customization of the Half-Elf woman

Concept: Customization of the Half-Elf man

Crowfall Half Elf Poses

Poses

 

 

Footnotes

  1. ^ MalekaiProject