The Druid is one of the playable classes in Crowfall. The Druid underwent a lot of changes and now belongs to the many available classes in the game, after the concept of archetypes was abandoned by the Developers. With the massive reveal on May 18th, 2017, the Druid now can be played by several races, too.
In life, the order of the Druids were the followers of Gaea, the Earth Mother. A cult of forest dwellers, the religious took root first with the Wood Elves before spreading to the Fey and, rarely, took hold with those who share both Human and Wood Elf blood. In the time since Gaea’s death, the Druidic cult has largely disbanded. Druids who choose to fight for the gods in the afterlife do so for their own reasons. Some seek vengeance, others are on a quest to find purpose. Many feel a doomed sense of loyalty to a goddess who is no more.
Contents
Available Races
Powers[1]
Deploy a field causing each Coalesce Life orb to explode catasrophically for 86 - 130 + 108% Weapon Damage while Coalesce Nature orbs explode for 90 to 136 + 113% Weapon Damage. Reduces Earth and Electric defenses by 20%.
- Range: 10
- Duration: 30
- targeting: 5 target(s) in a area
Manifest an Orb at your targeted location that allies or you may use to heal 32 to 40 + 144% Weapon Damage.
- Duration: 60
- targeting: 1 target(s) in a area
Manifest an Orb at your targeted location that allies or you may use to heal 32 to 40 + 144% Weapon Damage.
- Duration: 60
- targeting: 1 target(s) in a area
Become invulnerable while you channel. While in the Life tray you lose 5% Essence and inflict 40 to 60 every 0.25 seconds. While in the Death tray heal 1500 Health every .025 seconds while pushing enemies away every 1 second, and if you successfully channel the max duration gain the Power of Death which grants 30% Bonuse Damage for 30 seconds.
- Range: 5
- Duration: 7
- targeting: self
Channel lightning at your target for 64 - 96 + 80% Weapon Damage. Striking with FOCUSED SPARK, three times in sucession triggers Spark Focus, increasing your Critial Hit Chance by 100% for 9 seconds or until your next hit.
- Range: 30
- targeting: 1 target(s) in a reticle
While in Life Power Tray, when your Health drops below 20% gain 75% Slashing, Crushing and Piercing mitigation for 15 seconds which can occur once every 90 seconds. While in Death Power Tray, each Druid Power executed has a chance to make your next Druid Power cost zero essence.
- Range: 5
- Duration: 15
- targeting: self
Blast enemies with lightning for 110 - 165 + 138% Weapon Damage.
- Range: 35
- targeting: 5 target(s) in a ray
Strike enemies with lightning for 109 - 163 + 136% Weapon Damage and Dazing them.
- Range: 35
- targeting: 5 target(s) in a ray
Strike enemies with lightning in an area for 79 - 119 damage. Enemies are left electrified and will inflict and additional 27 to 40 + #weapon_damage_2_value#% Weapon Damage over 15 seconds to nearby friendlies.
- Range: 35
- Duration: 15
- targeting: 5 target(s) in a sphere
Buffs Damage Bonus by 5% for group members and yourself for 45 seconds.
- Duration: 45
- targeting: 5 target(s) in a group