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Master of Pistols icon

Master of Pistols [1]

weapon Discipline

Meticulously engineered with the finest of steel by the most savvy of Guineceans, the pistol is an unparalleled form of arms. Many argue the use of firearms lack proficiency, but that is untrue; in order to take full advantage of rapid fire the wielder must be steady with aim, firmly planted, and quick to react.

Attributes

  • arrowup 6.25 Crushing Damage Bonus

  • arrowup 10 Ranged Distance Bonus

  • plus Equip: Main Hand Pistols

Powers

Pistol

Pistol Shot

Instant Ranged Attack
-

Shoot an enemy for 35 - 52 + 43% Weapon Damage while generating a Pip with a chance to reset the cooldown of Rapid Fire.


  • Range: 15
  • targeting: 1 target(s) in a ray
Pistol

Pistol Shot 2

Instant Ranged Attack
-

Shoot an enemy for 85 - 127 + 106% Weapon Damage while generating a Pip with a chance to reset the cooldown of Rapid Fire.


  • Range: 15
  • targeting: 1 target(s) in a ray
Pistol

Pistol Shot 3

Instant Debuff
-

Shoot an enemy for 95 - 143 + 119% Weapon Damage while generating a Pip with a chance to reset the cooldown of Rapid Fire.


  • Range: 15
  • targeting: 1 target(s) in a ray
Rapid

Rapid Fire (Pistols)

Instant Melee Attack
-

Unleash a deadly barrage of hot lead causing 28 - 43 + 36% Weapon Damage. If Rapid Fire hits an Exposed enemy while they attack or use an ability, they are knocked down and take additional damage.


  • Range: 15
  • targeting: 1 target(s) in a ray
Critical

Critical Dodge

Passive
-

Recover one Dodge when hitting critically. This effect can occur twice in 45 seconds.


  • targeting: self
Careful

Careful Aim

Passive
-

Increase your Critical Hit Chance while standing still.


  • targeting: self

Available Classes

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Footnotes

  1. ^ Github - Malekai Project
Disciplines Duelist Weapon Disciplines