The Ranger is one of the playable classes in Crowfall. The Ranger underwent a lot of changes and now belongs to the many available classes in the game, after the concept of archetypes was abandoned by the Developers. With the massive reveal on May 18th, 2017, the Ranger now can be played by several races, too.
Available Races
Powers
Slash in front of you for 35 - 47 + 41% Weapon Damage. Applies a Moderate Bleed effect.
- Range: 5
- targeting: 1 target(s) in a cone
Spin in place and deal 41 - 55 + 48% Weapon Damage around you. Also increases your Lifesteal Bonus by 60% while executing this power.
- Range: 6
- targeting: 5 target(s) in a sphere
Spin in place and deal 46 - 62 + 54% Weapon Damage around you. Also increases your Lifesteal Bonus by 60% while executing this power.
- Range: 6
- targeting: 5 target(s) in a sphere
Spin in place and deal 52 - 70 + 61% Weapon Damage around you. Also increases your Lifesteal Bonus by 60% while executing this power.
- Range: 6
- targeting: 5 target(s) in a sphere
Blink through the forest shadows forward and gain 50 Movement Speed for 3 seconds.
- Duration: 3
- targeting: self
Hold to shoot up to 10 arrows towards your reticle that deal 40 - 54 + 47% Weapon per arrow. Adds 10 Critical Hit Change for 2 seconds for each arrow that doe not critically hit, effect is removed when you land a critical hit.
- Range: 40
- Duration: 2
- targeting: 1 target(s) in a reticle
Charge an arrow and shoot it towards your reticle dealing 158 - 213 + 186% Weapon Damage. The arrow will chain to a second target within 6m and then chain to a third target. If you hit 3 targets with this power applies 150 Critical Hit Damage for 10 seconds.
- Range: 40
- Duration: 10
- targeting: 1 target(s) in a reticle
Slash in front of you twice for 37 - 51 + 44% Weapon Damage. Applies an Armor Crack to all hit, which reduces all Physical Mitigations by 5% for 15 seconds.
- Range: 5
- targeting: 1 target(s) in a cone
Slash in front of you twice for 50 - 68 + 59% Weapon Damage. Applies an Armor Fracture to all hit, which reduces all Physical Mitigations by 10% for 15 seconds.
- Range: 5
- targeting: 1 target(s) in a cone
Shoot and arrow towards your reticle that deals 227 - 307 + 267% Weapon Damage.
- Range: 40
- targeting: 1 target(s) in a reticle
Shoot and arrow towards your reticle that deals 227 - 307 + 267% Weapon Damage.
- Range: 40
- targeting: 1 target(s) in a reticle
Slash in front of you for 68 - 92 - 80% Weapon Damage. Applies Cunning Sweep to one nearby group member, which adds 15% Bonus Damage to their next attack.
- Range: 5
- targeting: 1 target(s) in a cone
Slash in front of you with both blades dealing 57 - 77 + 67% Weapon Damage twice.
- Range: 5
- targeting: 1 target(s) in a cone