Updated:

Date: 31.03.2016

Patchnotes

General

  • Players now must select the game mode they are queuing for before pressing join match. Based on pledge levels, various game modes will be available.
  • Increasing default weapon damage until we can track down ranged weapon equipping issues.

Confessor 

  • Absolution / Condemnation now have increasing damage for every Sin stack above 1.
  • Fire Tornadoes should now no longer destroy themselves after one hit, apply velocities correctly, and testing out a 3rd tornado in the mix.

Knight

  • Stun from pursuit can now be prevented by blocking.
  • Whirling Leap now should now pull targets inward correctly.

Legionnaire

  • After consuming all charges of a Discipline buff, players now have a personal cooldown before it can be applied again.
  • Scatter Horde and Rear Kick should move targets correctly.

Ranger

  • Explosive traps should now properly launch players into the air.