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Skinner icon

Skinner [1]

major Discipline

A responsibility not to be taken lightly, the job of a skinner is one of the most important roles in the Dying Worlds. Taking down a wild creature and acquiring the necessary hides and meats from the carrion requires absolute finesse and a distinguished spirit.

Attributes

  • arrowup 1.25 Plentiful Resources Animal: All

Powers

Empowered

Empowered Skinning

Passive
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Greatly enhances the Energetic Harvesting power with additional Skinning effects. 1 Harvest Pip: When Energetic Harvest is activated also gain Empowered Skinning, which increases Skinning by 5%. 2 Harvest Pips: When Perceptive Harvest is activated also gain Perceptive Skinning, which increases Spot Weakness: Animal by 5%. 3 Harvest Pips: Increases the Stamina restore amount by 4. 4 Harvest Pips: When Heightened Harvest is activated also gain Heightened Skinning, which increases the effectiveness of any Energetic Harvest, Perceptive Harvest, and Stamina restore effects gained in the next 7 seconds. 5 Harvest Pips: When Furious Reaping is activated also adds Furious Skinning, which increases the Harvest Base Damage: Animal by 30. Lasts 6 seconds or 2 hits, whichever comes first.


  • targeting: self

Available Classes

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Footnotes

  1. ^ Github - Malekai Project
Major Disciplines Disciplines Assassin Champion Cleric Confessor Druid Frostweaver Knight Myrmidon Ranger Templar Duelist