Naiads, or Water Spirits, are in tune with the ebb and flow of fresh waters and the possibility of its power. They often take comfort in the flowing of water and view it as a source of life. Water Spirits help alleviate pain and harm while also extinguishing even the most volatile of infernos, after all Water Beats Fire!
6.25 Healing Modifier
Fountain of Life
Creates a Fountain of Life at the targetted location, which chain heals allies who walk near it. The fountain lasts 15 seconds or 30 heals.
4 target(s) in a area
Summon and launch a Water Spirit forward which heals allies within 5m of the Water Spirit. Water Spirits last 20 seconds or 30 heals. Only heals each player a maximum of 5 times. Enemies hit by the Water Spirit suffer a 30% to Damage Bonus Fire for 20 seconds.
3 target(s) in a area
Grants various effects based on type of incoming elemental damage. Incoming Fire damage heals you for 20% of the damage taken. Incoming Electric damage deals 10% of the damage back to the caster. Incoming Ice damage applies a stack of Phase Transition which grants Healing Modifier by 10% per stack. Maximum 3 stacks.