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Champion

Attributes

Strength ● ● ● ● ● ◌ ◌ ◌ ◌ ◌
Dexterity ● ● ● ◌ ◌ ◌ ◌ ◌ ◌ ◌
Intellect ● ● ◌ ◌ ◌ ◌ ◌ ◌ ◌ ◌
Spirit ● ● ◌ ◌ ◌ ◌ ◌ ◌ ◌ ◌
Constitution ● ● ● ● ◌ ◌ ◌ ◌ ◌ ◌

The Champion is one of the playable classes in Crowfall. The Champion underwent a lot of changes and now belongs to the many available classes in the game, after the concept of archetypes was abandoned by the Developers. With the massive reveal on May 18th, 2017, the Champion now can be played by several races, too.

Available Races

Powers

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Dodge Roll

Instant Non-Aggressive
-

Roll quickly in the current WASD direction.


  • targeting: self
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Leap

Instant Melee Attack
-

Leap forward, dealing 65 - 88 + 77% Weapon Damage as Crushing Damage as you land. Briefly able to perform a second Leap for zero resource cost.


  • Range: 4
  • targeting: 5 target(s) in a sphere
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Leap 2

Instant Melee Attack
-

Leap forward, dealing 80 - 108 + 94% Weapon Damage as Crushing Damage as you land.


  • Range: 4
  • targeting: 5 target(s) in a sphere
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Massive Cleave

Instant Melee Attack
-

Strike in front of you for 142 - 192 - 167% Weapon Damage.


  • Range: 5
  • targeting: 1 target(s) in a cone
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Whirling Pain

Instant Melee Attack
-

Sweep 7 times around you dealing 59 - 79 + 69% Weapon Damage per swing. You may move while spinning.


  • Range: 4.3
  • targeting: 5 target(s) in a sphere
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Cancel Combo (Champion)

Instant Non-Aggressive
-

Cancels the current combo power being executed.


  • targeting: self
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Neck Breaker

Instant Ultimate
-

Leap straight up. When you land, Knock Down all enemies in the area dealing 288 - 389 + 339% Weapon Damage as Crushing Damage.


  • targeting: 5 target(s) in a sphere
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Relentless (Champion)

Passive
-

You no longer degenerate Rage. Instead, you generate 1.5 Rage every 1 second while in Combat.


  • targeting: self
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Retaliate (Champion)

Instant Retaliate
-

Jump to your feet, dealing 113 - 153 + 133% Weapon Damage to nearby enemies.


  • Range: 5
  • targeting: 3 target(s) in a sphere
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Second Wind (Champion)

Passive
-

After not taking damage for 4 seconds and falling below 50% Health, Health Regeneration is greatly increased until reaching 50% Health.


  • Duration: 4
  • targeting: self
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Smash

Instant Melee Attack
-

Strike in front of you for 68 - 92 + 80% Weapon Damage, generating 4 Rage if you hit.


  • Range: 5
  • targeting: 1 target(s) in a cone
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Giant Smash

Instant Melee Attack
-

Strike in front of you for 102 - 138 + 120% Weapon Damage, generating 4 Rage if you hit.


  • Range: 5
  • targeting: 1 target(s) in a cone
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Massive Smash

Instant Debuff
-

Strike in front of you for 152 - 206 + 179% Weapon Damage, generating 4 Rage if you hit. Applies Mortal Strike to all hit, which reduces the effectiveness of any Healing that target receives by 25% for 15 seconds.


  • Range: 5
  • Duration: 15
  • targeting: 1 target(s) in a cone
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Spinning Backfist

Instant Melee Attack
-

Spin in front of you dealing 104 - 141 + 122% Weapon Damage as Crushing Damage.


  • Range: 5
  • targeting: 1 target(s) in a cone
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Kick Sand

Instant Crowd Control
-

Kick sand at nearby enemies, blinding them for 4 seconds while dealing 151 - 205 + 178% Weapon Damage.


  • Range: 5
  • targeting: 1 target(s) in a cone
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Throw Hurlbat

Instant Ranged Attack
-

Throw a projectile forward, dealing 113 - 153 + 133% Weapon Damage as Piercing Damage. Applies a 50% movement speed reduction to those hit.


  • Duration: 1.1
  • targeting: 1 target(s) in a reticle
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Ultimate Warrior

Instant Non-Aggressive
-

Harness your Hatred, growing in size and increasing Bonus Damage by 10%. This effect can stack twice.


  • targeting: self
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Vicious Stomp

Instant Debuff
-

Stomp the ground in front of you, dealing 63 - 85 + 74% Weapon Damage. Applies a 50% movement speed reduction to all hit.


  • Range: 6
  • targeting: 1 target(s) in a cone
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Disarming Shout

Instant Crowd Control
-

Suppress enemies, disabling their powers for 6 seconds. Deals 140 - 190 + 165% Weapon Damage.


  • Range: 5
  • targeting: 1 target(s) in a cone
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Rend

Instant Debuff
-

Rend in front of you, dealing 234 - 316 + 275% Weapon Damage. Applies a Severe Bleed to all hit.


  • Range: 5
  • targeting: 1 target(s) in a cone