Resources are materials gathered from the environment (Woods, Ores, Stones, Gems, etc.) or from NPCs (Hellcats, bears etc.) that can be used to create Weapons, Armors, and Buildings in Crowfall. To gather any Resource, an appropriate Tool is needed.
Woods
Woods can be gathered from Trees by using an ax (or fists for knot wood).
Type | Requirements | |
---|---|---|
Ash |
??? | |
Birch |
??? | |
Knot |
??? | |
Oak |
??? | |
Spruce |
??? | |
Yew |
??? |
Stones
Stones can be gathered with a hammer.
Type | Requirements | |
---|---|---|
Cobble |
??? | |
Granite |
??? | |
Limestone |
??? | |
Marble |
??? | |
Slate |
??? | |
Travertine |
??? |
Ores
Ores can be gathered with a Pickaxe.
Type | Requirements | |
---|---|---|
Copper |
??? | |
Gold |
??? | |
Iron |
??? | |
Silver |
??? | |
Tin |
??? | |
??? |
Gems
Stones can be gathered with a hammer.
Type | Requirements | |
---|---|---|
Diamonds |
??? | |
Emerald |
??? | |
Ruby |
??? | |
Sapphire |
??? | |
Topaz |
??? | |
??? |
Hides
Hides can be gathered from skinning mobs.
Type | Requirements | |
---|---|---|
Auroch Hide |
??? | |
Bear Hide |
??? | |
Boar Hide |
??? | |
Cat Hide |
??? | |
Elk Hide |
??? | |
??? |
Meats
Meat can be gathered from skinning mobs.
Type | Requirements | |
---|---|---|
Auroch Meat |
??? | |
Bear Meat |
??? | |
Boar Meat |
??? | |
Cat Meat |
??? | |
Elk Meat |
??? | |
??? |
Other
Type | Requirements | Source |
---|---|---|
Beeswax |
??? | Trees |
Golden Apple |
??? | Trees |
Wood Grup |
??? | Trees |
Pine Cone |
??? | Trees |
Hunger Shard |
??? | Chests |
Etheral Dust |
??? |