Updated:

Ranger

Attributes

Strength ● ● ● ◌ ◌ ◌ ◌ ◌ ◌ ◌
Dexterity ● ● ● ◌ ◌ ◌ ◌ ◌ ◌ ◌
Intellect ● ● ◌ ◌ ◌ ◌ ◌ ◌ ◌ ◌
Spirit ● ● ● ● ◌ ◌ ◌ ◌ ◌ ◌
Constitution ● ● ● ◌ ◌ ◌ ◌ ◌ ◌ ◌

The Ranger is one of the playable classes in Crowfall. The Ranger underwent a lot of changes and now belongs to the many available classes in the game, after the concept of archetypes was abandoned by the Developers. With the massive reveal on May 18th, 2017, the Ranger now can be played by several races, too.

Available Races

Powers

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Archers Stake
instant buff
-

Create an Archer's Stake at the feet of the caster. The Stake grants 100 Attack Power to you as long as you are within 5m.


  • Range: 5
  • Duration: 35
  • targeting: self
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Barrage
ground aimed ranged attack
-

Shoot 6 volley of arrows at a ground location, dealing 30 - 40 + 35% Weapon Damage per volley, up to 5 targets within 8m.


  • Range: 35
  • targeting: 5 target(s) in a area
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Cross Slash
instant debuff
-

Slash in front of you for 35 - 47 + 41% Weapon Damage. Applies a Moderate Bleed effect.


  • Range: 5
  • targeting: 1 target(s) in a cone
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Cross Slash 2
instant debuff
-

Slash in front of you for 86 - 117 + 101% Weapon Damage. Applies a Moderate Bleed effect.


  • Range: 5
  • targeting: 1 target(s) in a cone
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Dagger Spin
instant melee attack
-

Spin in place and deal 41 - 55 + 48% Weapon Damage around you. Also increases your Lifesteal Bonus by 60% while executing this power.


  • Range: 6
  • targeting: 5 target(s) in a sphere
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Dagger Spin 2
instant melee attack
-

Spin in place and deal 46 - 62 + 54% Weapon Damage around you. Also increases your Lifesteal Bonus by 60% while executing this power.


  • Range: 6
  • targeting: 5 target(s) in a sphere
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Dagger Spin 3
instant melee attack
-

Spin in place and deal 52 - 70 + 61% Weapon Damage around you. Also increases your Lifesteal Bonus by 60% while executing this power.


  • Range: 6
  • targeting: 5 target(s) in a sphere
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Dagger Spin 4
instant melee attack
-

Spin in place and deal 57 - 77 + 67% Weapon Damage around you. Also increases your Lifesteal Bonus by 60% while executing this power.


  • Range: 6
  • targeting: 5 target(s) in a sphere
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Explosive Trap
instant melee attack
-

Place an explosive trap at your feet which explodes when an enemy approaches it dealing 57 - 77 + 67% Weapon Damage as Fire Damage. Knocks Up all hit. Trap will exist for 60 seconds.


  • targeting: 5 target(s) in a area
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Forest Step
instant non-aggressive
-

Blink through the forest shadows forward and gain 50 Movement Speed for 3 seconds.


  • Duration: 3
  • targeting: self
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Tendon Slice
instant debuff
-

Slash in front of you for 134 - 181 - 158% Weapon Damage. Applies a 50% movement reduction to the target.


  • Range: 5
  • targeting: 1 target(s) in a cone
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Gleeful Strike
passive
-

While in Melee Mode all critical hits you land have a chance to restore Energy.


  • targeting: self
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Launch Explosive Trap
ground aimed ranged attack
-

Shoot an explosive trap at a ground location, which explodes when an enemy approaches it dealing 46 - 62 + 54% Weapon Damage as Fire Damage. Knocks Up all hit. Trap will exist for 60 seconds.


  • targeting: 5 target(s) in a area
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Rapid Fire (Ranger)
hold channeled ranged attack
-

Hold to shoot up to 10 arrows towards your reticle that deal 40 - 54 + 47% Weapon per arrow. Adds 10 Critical Hit Change for 2 seconds for each arrow that doe not critically hit, effect is removed when you land a critical hit.


  • Range: 40
  • Duration: 2
  • targeting: 1 target(s) in a reticle
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Retaliate (Ranger)
instant retaliate
-

Jump to your feet, dealing 113 - 153 + 133% Weapon Damage to nearby enemies.


  • targeting: 3 target(s) in a sphere
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Ricochet Shot
charged ranged attack
-

Charge an arrow and shoot it towards your reticle dealing 158 - 213 + 186% Weapon Damage. The arrow will chain to a second target within 6m and then chain to a third target. If you hit 3 targets with this power applies 150 Critical Hit Damage for 10 seconds.


  • Range: 40
  • Duration: 10
  • targeting: 1 target(s) in a reticle
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Sinister Slash
instant melee attack
-

Slash in front of you twice for 37 - 51 + 44% Weapon Damage. Applies an Armor Crack to all hit, which reduces all Physical Mitigations by 5% for 15 seconds.


  • Range: 5
  • targeting: 1 target(s) in a cone
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Wicked Slash
instant melee attack
-

Slash in front of you twice for 50 - 68 + 59% Weapon Damage. Applies an Armor Fracture to all hit, which reduces all Physical Mitigations by 10% for 15 seconds.


  • Range: 5
  • targeting: 1 target(s) in a cone
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Vile Slash
instant melee attack
-

Slash in front of you twice for 45 - 61 + 53% Weapon Damage. Applies an Armor Break to all hit, which reduces all Physical Mitigations by 20% for 15 seconds.


  • Range: 5
  • targeting: 1 target(s) in a cone
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Spin Step
instant non-aggressive
-

Roll quickly in the current WASD direction.


  • targeting: self
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Straight Shot
charged ranged attack
-

Shoot and arrow towards your reticle that deals 227 - 307 + 267% Weapon Damage.


  • Range: 40
  • targeting: 1 target(s) in a reticle
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Power Shot
charged ranged attack
-

Shoot and arrow towards your reticle that deals 227 - 307 + 267% Weapon Damage.


  • Range: 40
  • targeting: 1 target(s) in a reticle
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Multi-Purpose Shot
charged ranged attack
-

Shoot and arrow towards your reticle that deals 227 - 307 + 267% Weapon Damage and apply additional effects when using exotic arrows. Check your arrow's description for details on additional effects.


  • Range: 40
  • targeting: 1 target(s) in a reticle
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Suppression Shot
ground aimed crowd control
-

Shoot at a ground location dealing 93 - 126 + 109% Weapon Damage. Applies a Suppression effect to all hit.


  • Range: 35
  • targeting: 5 target(s) in a area
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Sustain
instant ultimate
-

Grants 400% Lifesteal for 5 seconds to your attacks, which returns Health for all attacks that damage a Health pool.


  • targeting: self
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Sweep
instant crowd control self
-

Slash in front of you for 68 - 92 - 80% Weapon Damage. Applies Cunning Sweep to one nearby group member, which adds 15% Bonus Damage to their next attack.


  • Range: 5
  • targeting: 1 target(s) in a cone
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Jab
instant melee attack
-

Slash in front of you, critically striking for 118 - 160 + 139% Weapon Damage.


  • Range: 5
  • targeting: 1 target(s) in a cone
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Disengage
instant non-aggressive
-

Leap backwards dealing 244 - 331 + 287% Weapon Damage. Places your Power Tray into Ranged Mode.


  • Range: 5
  • targeting: 1 target(s) in a cone
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Twin Surge
instant melee attack
-

Slash in front of you with both blades dealing 57 - 77 + 67% Weapon Damage twice.


  • Range: 5
  • targeting: 1 target(s) in a cone
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Laceration
instant debuff
-

Slash in front of you for 93 - 126 + 110% Weapon Damage. Applies a Weapon Break which reduces all damage by 20% for 15 seconds.


  • Range: 5
  • targeting: 1 target(s) in a cone