Raise your shield Blocking attacks, reducing damage and preventing crowd control effects. Enemies striking you with Elemental attacks take 100% Weapon Damage in return. Increases damage by 15% for 5 seconds for each 150 damage taken while Blocking. Taking more that 150 damage while Blocking activates Shield Bash and increases damage by 15% for 5 seconds for each 150 damage taken while Blocking.
- Range: 5
- Duration: 5
- targeting: self
Shout and deal 60-81 + 70% Weapon Damage to enemies in a cone and gaining a Barrier lasting up to 15 seconds.
- Range: 5
- targeting: 3 target(s) in a cone
Attack in front of you twice for 74-100 + 87% Weapon Damage each strike.
- Range: 5
- targeting: 1 target(s) in a cone
Attack in front of you for 168-227 + 197% Crushing Weapon Damage.
- Range: 5
- targeting: 1 target(s) in a cone
Attack in front of you twice for 15-20 + 17% Weapon Damage each hit.
- Range: 7.5
- targeting: 1 target(s) in a cone
A basic attack slashing in front of you for 60 - 82 + 71% Weapon Damage. Scoring three or more consecutive basic attack hits activates SHIELD BASH.
- Range: 5
- targeting: 1 target(s) in a cone
A basic attack slashing in front of you for 86 - 117 + 101% Weapon Damage. Scoring three or more consecutive basic attack hits activates Shield Bash.
- Range: 5
- targeting: 1 target(s) in a cone
Follow-up with a shield attack Dazing, removing one Dodge Pip and striking for 50-67 + 58% Crushing Weapon Damage. Shield Bash hits critically for 94-128 if used again within 5 seconds and is enabled after performing three consecutive basic attacks or when you fill your Block Meter.
- Range: 5
- Duration: 5
- targeting: 1 target(s) in a sphere
Attack in front of you for 113-153 + 133% Crushing Weapon Damage.
- Range: 5
- targeting: 1 target(s) in a cone