Updated:

Humans

Attributes

Strength ● ● ◌ ◌ ◌ ◌ ◌ ◌ ◌ ◌
Dexterity ● ● ● ● ● ◌ ◌ ◌ ◌ ◌
Intellect ● ● ● ◌ ◌ ◌ ◌ ◌ ◌ ◌
Spirit ● ● ● ◌ ◌ ◌ ◌ ◌ ◌ ◌
Constitution ● ● ● ◌ ◌ ◌ ◌ ◌ ◌ ◌

The Duelist is one of the playable classes in Crowfall. The Duelist underwent a lot of changes and now belongs to the many available classes in the game, after the concept of archetypes was abandoned by the Developers. With the massive reveal on May 18th, 2017, the Duelist now can be played by several races, too.

Available Races

 

 

 

 

 

Powers

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Ambush
instant crowd control self
-

Leap out of your Burrow performing a deadly surpise attack for 82 - 123 + 102% Weapon Damage and generating two Pips. If AMBUSH hits an Exposed enemy while they attack or use an ability they are knocked down, take additional damage and you earn additional Pips.


  • Range: 5
  • targeting: 1 target(s) in a cone
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Flintlock Shot
instant ranged attack
-

Shoot for 107 - 160 + 134% Weapon Damage and generating two Pips. If FLINTLOCK SHOT hits and Exposed enemy while they attack or use an ability they are knocked down, and take additional damage and you generate an additional Pip.


  • Range: 15
  • targeting: 1 target(s) in a cone
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Go For Broke
channeled ranged attack
-

Leap from your Burrow with full commitment, unleashing a deadly hail of gunfire assaulting up to three targets in a cone multiple times for 39 - 58 + 48% Weapon Damage before returning to your burrow again if you can avoid damage. Striking Exposed targets causes a guaranteed critical hit.


  • Range: 15
  • targeting: 3 target(s) in a cone
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Impale
instant debuff
-

A devastating stab to the vitals inflicting instant damage and causing your target to bleed for #N/A - #N/A + #N/A% Weapon Damage until the target is either fully healed or they drop below a certain health threshold. Effects scale with Pips spend. 1 Pip: 125 - 188 and Bleed until under 90% Health. 2 Pips: 250 - 376 and Bleed until under 80% Health. 3 Pips: 375 - 564 and Bleed until under 70% Health. 4 Pips: 500 - 762 and Bleed until under 60% Health. 5 Pips: 625 - 940 and Bleed until under 50% Health.


  • Range: 5
  • targeting: 1 target(s) in a cone
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Inconceivable!
instant buff
-

Test your luck gaining between one and six buffs! Buff duration and your luck scale with Pips spent. Humiliations Galore: Every Pip generator earn and additional Pip. Bonetti's Defense: Adds 250 in Combat Health Regeneration. Capo Ferro: Gain a chance to attack twice with Saber Attack. Prepare to Die: Increase damage by 9%. Agrippa: Increase Critial Hit Chance by 9%. Thibault: Increase Critial Hit Amount by 19%.


  • targeting: self
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Opportunist
passive
-

Saber Attacks have a 20% chance to reset the cooldown on Flintlock shot.


  • targeting: self
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Pepperbox Shot
instant crowd control
-

Indiscriminately blast up to three targets causing 57 - 86 + 72% Weapon Damage. Effects scale with Pips spent. 1 Pip: 57 - 86. 2 Pips: 114 - 172. 3 Pips: 171 - 258. 4 Pips: 228 - 344. 5 Pips: 285 - 430 and targets are stunned.


  • Range: 15
  • targeting: 1 target(s) in a cone
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Recon
instant debuff
-

Carefully studying a target from the comfort of your Burrow, you apply the Exposed debuff to reveal weaknesses you and other specialists may capitalize on.


  • targeting: 1 target(s) in a ray
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Redirect Pain
instant buff
-

Focus your will ignoring pain and reflecting incoming damage back to your attackers. Effects scale with Pips spent. 1 Pip: Gain 2250 Barrier and 7% Retribution for 6 seconds. 2 Pips: Gain 3000 Barrier and 9% Retribution for 9 seconds. 3 Pips: Gain 3750 Barrier and 11% Retribution for 12 seconds. 4 Pips: Gain 4500 Barrier and 13% Retribution for 15 seconds. 5 Pips: Gain 5230 Barrier and 15% Retribution for 18 seconds.


  • targeting: self
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Retaliate (Duelist)
instant retaliate
-

Jump to your feet, damaging all nearby enemies for 105 - 158 + 132% Weapon Damage. Retaliating an Exposed enemy generates an additional Pip and reset Relaliate's cooldown.


  • targeting: 1 target(s) in a sphere
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Saber Attack 1
instant melee attack
-

Attack for 41 - 61 + 51% Weapon Damage.


  • Range: 5
  • targeting: 1 target(s) in a cone
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Saber Attack 2
instant melee attack
-

Attack for 54 - 81 + 68% Weapon Damage.


  • Range: 5
  • targeting: 1 target(s) in a cone
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Saber Attack 3
instant melee attack
-

Attack for 69 - 104 + 86% Weapon Damage.


  • Range: 5
  • targeting: 1 target(s) in a cone
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Tunnel
instant non-aggressive
-

Quickly excavate a path directly ahead of you, ignoring walls and object in your path.


  • targeting: self
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Vanish
instant ultimate
-

Immediately dive into your Burrow becoming immune to damage and control effects for a short time and leaving an explosive decoy in your place that explodes for 213 - 320 + 267% Weapon Damage.


  • targeting: self

Gallery

Video: Duelist Duelist Powers & FX 
Duelist: Archetype Training
for Pre-Alpha 3.0
Concept:
A Guinecean duelist