Updated:

Release Date: 2017-05-19

Important items to note

  • Weapon disciplines that grant weapon equips will not be fully functional until animations are added. 
  • Power adjustments have been made but updates to tooltips are still in process. Text descriptions may not completely coincide with their current functionality. 
  • Class Avatars are not appearing in Character Creation. 
  • Please also refer to the Known Issues portion of the patch notes for more information. 

If something does not work on the first try, try it again....

General

  • Fix has been implemented to address the issue of not being able to loot corpses/gravestones.
  • Updated Parcel rank for Bloodbath Map.

Crafting

  • New test recipes have been added for the new weapon disciplines, Great Mace, Great Axe, and Great Sword.

Disciplines

  • New Weapon Disciplines have been created: Great Mace, Great Axe, and Great Sword for 2 Handed Weapons. 
  • Scarecrow: Aura of Terror - now ticks out it's spookiness once every 1.5 seconds instead of once per second. If you are suppressed (all the way feared up) or if you can move away and allow all stacks of "Building Fear" to drop, you will become "Unafraid" and be immune to further Aura of Terror effects for 15 seconds.
  • Set cooldown bonus for Axemaster cooldown to -.25 instead of -25
    • Set the caps to be negative for these and set them a value that makes sense with the revelation that these stats are 0-1 instead of 1-100.
  • Runescarred Gladiator: Runecarve Flesh damage reflection is now clamped to a maximum of 1050 damage.
  • Banshee: Haunt - Now heals and reflects 35% incoming damage and both damage and healing clamp to 1050 damage.
  • Banshee: Ghost Army - Now heals 25% of damage dealt.
  • Master of Scimitars: Fixed a bug with Druid losing healing tray on respawn with master of scimitars equipped.
  • Shield Master -  Should now benefit from Block efficiency stats.
  • More status icons have been added to Discipline Powers.

General Combat Fixes

  • Updates to snare powers have been made to address the issue of the infinite snare/backward running bug. Some of these powers include: Druid Lightning Burst, Legionnaire Basics, Knight Shield Bash, Agent Provocateur Caltrops, Banshee Wail, Shield Fighter Shield Throw, Master of Rapiers Hamstring, and Troubadour Chains.

Classes

Knight

  • Knight Block / Shield Mastery Blocks: Should now Benefit from Block and Weapon efficiency stats.

Known Issues

  • Durability in crafted items is not properly carrying up the crafting chain.
  • Non Ranger classes lack bow animations. All bow related disciplines will remain inactive until they do.
  • Bard Speed Song cancels when entering combat.
  • Bard Speed Song remains at combat buff amounts if the buff was placed on you and you were in combat mode then went into non combat movement speed. (waiting on race/class split to fix this one)
  • Vessel inventory objects can not be used at a Temple.
  • Myrmidon Berserk UI widget timer on the client can be incorrect by +/- a few seconds, however should the Berserker Crash will always happen at the 8.35 second mark on the server.
  • Ranger Arrows lose data after first arrow fired, this will cause 3rd basic shot to malfunction.
  • Settings Menu appearing outside of the window area. The window can be closed in game by pressing F12, no need to close the client and relaunch.
  • Weapon disciplines that grant weapon equips will not be fully functional until animations are added. 
  • Power adjustments have been made but updates to tooltips are still in process. Text descriptions may not completely coincide with their current functionality.